Patch 1.0.0.6
Bug Fixes: Fixed an issue where selecting a reward and then dying could cause progress to be lost or respawning to fail. Players can now safely choose rewards without experiencing progress loss or respawn problems.
Bug Fixes: Fixed an issue where selecting a reward and then dying could cause progress to be lost or respawning to fail. Players can now safely choose rewards without experiencing progress loss or respawn problems.
Major Buffs and Bug Fixes - Patch 1.0.0.5 is now live! We've buffed tons of experiments and squashed bugs. Enjoy your next run through Black Iron Prison!
You can Pre-Order the 2xLP Colored Vinyl, Cassette Tape or CD Now. We shared a single from the soundtrack a few days ago to prime you for this - the release of the full soundtrack on streaming platforms!
Various bug fixes and performance improvements.
Give a listen to the first single from [REDACTED]'s soundtrack, composed by Mark Motherbaugh from Devo!
Last week Steve Papoutsis (Head of Studio) and Ben Walker (Creative Director) sat down with Jordan Ramee at Gamespot to talk about [REDACTED]'s humble origins and the evolution of the game.
More of [REDACTED]'s gameplay was revealed during gamescom 2024. The segment showcased more of the game's inner workings and mechanics.
The game is officially named [REDACTED] and it's announced with its first official announcement trailer showcasing more of the game's gameplay and story.
The game was first announced as Project Birdseye, an action-roguelike spinoff of The Callisto Protocol. They also announced that this game was being developed alongside another AAA title at the same time.